
The wiki has a full list of recipes, and it is still being updated with images and details GameCenter Leaderboard hacking showed that people got the limit of an long integer (programming) which can hold up to 2^31 or also known as 2,147,483,647 but game files suggest that it only goes up to 999. (Special Thanks to ArcticTheHunter for the help)īut if you want to have a technical answer: The Kickstarter was made in 2010 by Tom Delorenzi (Greyhound) to fund for DIB you can see interesting beta/indev footage in this trailer. Gofundme was made by me to fund for our games but atm I do not need further funds. Whats up with the gofundme and Kickstarter? Map and dungeon design was made exclusively for DIB by The above 3 mentioned people made most of the work free to use so about anyone can grab them, only very few was actually commissioned! He has several more tracks his current website is in #useful-links The person who made all the awesome music and sound effects There are also newer artworks and pixel overworld sprites for the npcs you know He/She has 3 websites one of them is in #useful-links The artist who made all npc artworks in the game (protagonist is unknown) Link in #useful-links though he has more active/unactive websites He made 1000 of other cool sprites over the years check him out! (Credit for finding out goes to a person who may does not want to be revealed but he has given me a good chunk of hidden infos)

NTT Resonant on the other hands was just the publisher from what we understand. Zigzagame is the company behind DIB (in beta days it was greyhound games). He was the original lead developer of this game, he is still the lead of the newer titles of zigzagames. Note that I wont keep this FAQ on Reddit as uptodate as on Discord so if you are reading this in the far future than you should better also check out the one on discord: A few weeks ago ArcticTheHunter came up with an FAQ and created one, I expanded a lot on it and I thought it would be also great as a pinned post on reddit.
